Research Design


Finger Bending Biometrics (Smart Glove)

Problem being addressed
  • Most behavioral biometrics for typing authentication rely on observable outcomes of motion
  • keystroke timings or coarse hand movement using IMU sensors
  • rather than the underlying biomechanics of fingers that generate those actions.
Why simpler approaches weren’t enough
  • Prior work using keystroke dynamics captures when keys are pressed but ignores how fingers move between presses.
  • Wrist-worn sensors improve coverage but still treat the hand as a rigid unit, missing fine-grained finger articulation.
  • As a result, these approaches collapse rich motor behavior into low-dimensional signals, limiting discriminative power.
Why human behavior + sensing mattered
  • Human dexterity is expressed at the finger level: subtle differences in bend, flex, and coordination emerge even when users type the same content.
  • These micro dynamics are involuntary and difficult to consciously mimic, making them attractive for behavioral authentication but only if they can be sensed directly.
Key research question
  • Can finger bending dynamics captured directly via flex sensors serve as a reliable and discriminative biometric signal during typing?
  • Rather than optimizing classifiers on existing signals, this work identifies a missing sensing layer in typing biometrics and introduces finger-level biomechanics as a new behavioral modality.

Power Side-Channel Video Inference (Public Charging Hubs)

Problem being addressed
  • Public USB charging hubs are widely assumed to be passive infrastructure that pose little privacy risk beyond malware-based attacks.
Why simpler threat models weren't enough
  • Most charging-related security concerns focus on data-line compromise (e.g., juice jacking).
  • These models overlook the fact that power delivery itself is an observable signal
  • one that can be monitored without modifying the phone or user behavior.
Why human behavior + sensing mattered
  • Video consumption is tightly coupled to human preferences, beliefs, and emotional states.
  • Meanwhile, modern displays dynamically modulate brightness and color content, creating time-varying power signatures.
  • When these two facts intersect, a seemingly benign sensor
  • a power meter can become a privacy-invasive inference tool.
Key research question
  • Can power measurements taken at a public charging hub be used to infer which video a user is watching on their phone?
  • This work reframes charging infrastructure as a side-channel sensor, exposing a gap between perceived safety and actual information leakage driven by human media consumption behavior.

Gamification as a Data Collection and Attack Vector (Wearables)

Problem being addressed
  • High-quality behavioral data collection for wearable systems is expensive, time-consuming, and dependent on sustained participant engagement.
Why simpler approaches weren't enough
  • Traditional lab-based protocols are monotonous and fail to scale, especially for machine learning models that require large, diverse datasets.
  • Simply asking users to repeat actions often produces fatigue-driven artifacts that distort natural behavior.
Why human behavior + sensing mattered
  • Games naturally exploit reward, curiosity, and flow core aspects of human psychology.
  • When coupled with wearable sensors, they can elicit authentic, repeated motor behavior without explicit user awareness of data collection.
Key research questions
  • Does gamified interaction preserve the behavioral patterns needed for wearable authentication?
  • If so, could the same mechanism be exploited by an adversary to extract sensitive behavioral secrets?
  • This work treats gamification not just as a UX tool, but as a behavioral amplifier
  • capable of both enabling scalable sensing and introducing new privacy risks.